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Digital Graphics and Animation  
  Ms. Alicia Lambeth

 
CISCO HIGH SCHOOL
DIGITAL GRAPHICS AND ANIMATION
SYLLABUS

Keep this syllabus in your folder for future reference.

COURSE DESCRIPTION

Digital Graphics and Animation is an introductory course in design, typography, and imaging techniques. The course includes topics such as digital composition, color, imaging, editing, and animation. An integral component in other areas, understanding design elements is essential in the creation of a successful product in this course. The student will use the computer's set of tools, common to bitmapped and object-oriented software programs, to produce and edit digital designs as well as to incorporate design principles when capturing digital images with the scanner and camera. Students will work with color, resolution, and halftones as well as other image enhancing strategies including outlining, cropping, digital manipulation, color correction, masking, and the use of channels, paths, background, and layers. Animation, both 2-D and 3-D, will be introduced in this course. Students enrolled in this course will be computer literate and have experience with the basic electronic productivity and telecommunication tools.

TEKS COURSE DESCRIPTION-Taken from section 126.25

Through the study of technology applications foundations, including technology-related terms, concepts, and data input strategies, students learn to make informed decisions about technologies and their applications. The efficient acquisition of information includes the identification of task requirements; the plan for using search strategies; and the use of technology to access, analyze, and evaluate the acquired information. By using technology as a tool that supports the work of individuals and groups in solving problems, students will select the technology appropriate for the task, synthesize knowledge, create a solution, and evaluate the results. Students communicate information in different formats and to diverse audiences. A variety of technologies will be used. Students will analyze and evaluate the results.

CLASSROOM RULES AND PROCEDURES

A record will be kept when students do not adhere to the following rules and procedures. Failure to follow the rules will result in detentions or more serious actions as necessary.

RULES AND PROCEDURES:

*Show respect for everyone (classmates, teachers, and visitors).

*Bring all needed materials to class (no passes back to locker).

*Be on time for class and in your seat when the bell rings. Do not leave
class without permission except in cases of sudden illness.

*Exercise proper care for the equipment and supplies.

*Clear work area before leaving.

*Raise hand to get floor before speaking.

*Dismissed by the teacher, not the bell.

*No food or drink in classroom (this includes gum and candy).

Bring a folder (with brads and pockets) for all assignments and handouts. You should always bring a pen and paper to class.

Personal use of the computers should be limited. Do not bring earphones/earbuds to class.

Do not access or attempt to access social networking sites (myspace, facebook, chatrooms, etc.).

Do not download music files or game files to the computer.
GRADING POLICY: (These percentages may change based on the number of test/projects assigned each six weeks.)

Daily work 65%
* Folder 5%
** Tests/Projects 30%

Late daily work and folders will be accepted but full credit will not be given. The student's grade for that assignment will be deducted 10 points for every day the assignment is late.

*At the end of each six weeks, a cumulative folder (portfolio) will be graded. You are expected to keep all handouts, assignments, and projects throughout the year in a neat and organized fashion.

**Projects will not be assigned every six weeks.

CHEATING--Students will not cheat or copy the work of another student. If a student cheats, he/she will receive a zero for the assignment grade and a minimum of one day of ISS will be given. Those who allow other students to cheat or copy their work could receive the same punishment.
 
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